News & Updates


All the latest news & updates from Hinterland

News & Updates

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Raphael van Lierop — Indie Developer Roundtable

02.24.16
Hinterland Studio founder and Creative Director Raphael van Lierop recently joined GamesTM’s indie developer roundtable to discuss 2016’s most exciting indie games and the state of the games industry. A sample…

Filed under: News,Studio   |   Tagged: ,

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The Long Dark Sandbox — Hotfix to v.304 (Xbox One)

02.19.16
Hello, We’ve just hotfixed The Long Dark on Xbox One to v.304 to address some issues regarding the stability of game saves. * Various fixes to address remaining known savegame…

Filed under: News,The Long Dark   |   Tagged: ,

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Community Profile: Whiteberry—Mapping a World

02.15.16
This is the first in an ongoing series of interviews with members of Hinterland’s diverse and passionate community. Below you’ll learn more about Whiteberry, a creator of original maps for…

Filed under: Articles,The Long Dark   |   Tagged: ,

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Impossible Survival in The Martian and The Long Dark

02.05.16
Welcome back to our series on survival “literature,” where we take a novel, a film, a game, etc. and frame it within the context of The Long Dark. In this…

Filed under: Articles,The Long Dark

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The Long Dark is now available on GOG.com

02.04.16
We’re very excited to announce that The Long Dark is now available on GOG.com! This DRM-free version of the game arrives as part of GOG’s “Games in Development” program, joining The…

Filed under: News,The Long Dark   |   Tagged: ,

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Hinterland Studio and The Long Dark Featured in PC Gamer Magazine

02.04.16
We’re excited to announce that Hinterland Studio and The Long Dark are featured in the current issue of PC Gamer Magazine! The multi-page story goes in-depth on the origins of the game…

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The Long Dark Sandbox — Hotfix to v.303 to fix XBox One Savegame Issues

02.03.16
Hello Xbox community,   For a couple of months now, we’ve been working hard to fix an issue that’s been affecting some of our Xbox players: loss of saves. This…