The Long Dark Sandbox — Hotfix to v.303 to fix XBox One Savegame Issues


Hello Xbox community,


For a couple of months now, we’ve been working hard to fix an issue that’s been affecting some of our Xbox players: loss of saves. This is an issue we take extremely seriously, due to the game’s permadeath nature. We know how frustrating it is to lose progress in this way, and we’ve been working hard to figure out what has been causing these issues.


Twice before, we thought we solved the issue, and we rolled out fixes. Both times, we realized that the save issues were multi-faceted, and went deeper than we realized.


Today, we’re rolling out a third fix for the Save system on Xbox One, which we believe addresses the last remaining known issue. We’ve done a lot of testing on it and have worked with Microsoft to ensure this addresses the issue.


We appreciate all the patience you have shown us while we’ve been working to fix these issues, and we are very hopeful that this latest fix puts the save loss bugs to rest.


If you encounter any more save game loss after this update, please send a note to: email hidden; JavaScript is required, with as much detail as you can recall.


Thank you,


Raphael van Lierop
Founder & Creative Director
Hinterland Studio Inc.




* Fixed issue where game would not suspend when in constrained mode, which could mean the player died while the game was left running in the background while the player did something else on their Xbox.
* Fixed issue where the game would crash if the player tried to cook too many items, too rapidly (button mashing).


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